So here's what I'm wondering: Is it at all possible to dynamically rename a label while a program is being executed? By this I mean treating it as a string and being able to be modified by the code itself? Just some idea that I had.
I guess if you're curious, I'm wasting my free time writing a 16-bit program that will render ASCII animations. Now, these animations for now are being declared as 'Frame001', 'Frame002', etc, and what I'm looking to do is have the program take a string "'Frame', 0x20, 0x20, 0x20, 0", and on the fly change the string accordingly to call up the next frame. (Rename it to 'Frame001', Frame002', etc)
Any ideas or anything?