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problem with real number and nasm.
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Topic: problem with real number and nasm. (Read 16424 times)
stphanef
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problem with real number and nasm.
«
on:
October 04, 2007, 11:07:10 PM »
Hi.
I compiled this code with NASM 0.99.04:
-------------------
org 0x100
section .data
numberA: dq 1.54
numberB: dq 2.
numberC: dq 0.1
section .bss
section .text
start:
finit
fld qword [numberA]
fld qword [numberB]
fld qword [numberC]
fld1
fldpi
ret
--------------------------------
Then I ran it inside the D86 debugger and I got the followindg FPU stack:
ST0: +3.1415 ..... (as intended)
ST1: +1. (as intended)
ST2: +0.2000... (2 time numberC)
ST3: +4. (2 time numberB)
ST4: +3.08000... (2 time numberA)
NASM doubles every value! I did a quick fix so the code would compile with A86:
--------------------------------
org 100h
jmp start
;section .data
numberA: dq 1.54
numberB: dq 2.
numberC: dq 0.1
;section .bss
;section .text
start:
finit
fld qword [numberA]
fld qword [numberB]
fld qword [numberC]
fld1
fldpi
ret
-----------------------------------
Now the D86 debugger report the FPU stack I expected:
ST0: +3.1415....
ST1: +1.
ST2: +0.1000...
ST3: +2.
ST4: +1.54000...
Did I do something wrong?
Thank.
sf.
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stphanef
Guest
Re: problem with real number and nasm.
«
Reply #1 on:
October 04, 2007, 11:27:36 PM »
sorry to reply to myself.
I recompiled with NASM 0.98.39 and everything is OK.
I suspect a serious bug with NASM 0.99.04.
Thank.
sf.
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Frank Kotler
NASM Developer
Hero Member
Posts: 2667
Country:
Re: problem with real number and nasm.
«
Reply #2 on:
October 05, 2007, 05:40:04 AM »
I suspect you're correct! :)
We're looking at it. Thanks for the feedback! You'd think someone would have noticed before now, but... I guess we don't do much floating point...
Best,
Frank
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problem with real number and nasm.