Author Topic: get user input and display it to the screen help  (Read 46562 times)

Offline annonymous

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get user input and display it to the screen help
« on: February 01, 2012, 01:06:23 AM »
I am "trying" to write a program that takes in user input and prints it. It prompts the user for data and then prints you have entered: <BLANK> nothing to the screen and exits. What am i doing wrong?

Code: [Select]
section .text

global _start

_start:

  mov  eax,4
  mov  ebx,1
  mov  ecx,msg
  mov  edx,msg_size
  int  80h

  mov  eax,3
  mov  ebx,1
  xor  ecx,ecx
  mov  ecx,inp_buf
  int  80h

  mov  eax,4
  mov  ebx,1
  mov  ecx,msg2
  mov  edx,msg2_size
  int  80h

  mov  eax,4
  mov  ebx,1
  mov  ecx,[inp_buf]
  int  80h

  mov  eax,1
  xor  ebx,ebx
  mov  ebx,0
  int  80h


section .data

msg db 'Input some data: '
msg_size equ $-msg

inp_buf: resq 100

msg2 db 'You entered: '
msg2_size equ $-msg2
« Last Edit: February 01, 2012, 01:16:01 AM by annonymous »

Offline Frank Kotler

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Re: get user input and display it to the screen help
« Reply #1 on: February 01, 2012, 01:57:50 AM »
"[contents]" of inp_buf instead of address
Code: [Select]
  mov  ecx,[inp_buf]
mostly...

You could give some thought to what's in edx. When you read the input, edx has msg_size in it from the first write, so that's all the user can input, even though you've got a buffer of 800 bytes (100 qwords). If you let 'em put in up to 800 bytes, the amount that they actually input will be in eax. You want that value in edx when you write it back... but you write msg2 first, so you'll need to save that value... the stack might be a handy place...

Code: [Select]
...
  mov  eax,3
  mov  ebx,1 ; reading from stdout? will work(!). zero (stdin) better
;  xor  ecx,ecx ; not useful
  mov  ecx,inp_buf
  mov edx, 800
  int  80h

  push eax  ; save input count

  mov  eax,4
  mov  ebx,1
  mov  ecx,msg2
  mov  edx,msg2_size
  int  80h

  mov  eax,4
  mov  ebx,1
  mov  ecx, inp_buf
  pop edx ; get input count back
  int  80h
...

That's untested, but I think it'll work. The "count" from the read will include the linefeed (0x0A). If you don't want to print that (you probably do, in this case), subtract 1. By rights, you might want to read only 799 bytes - make sure there's room for it in the buffer...

Best,
Frank




Offline annonymous

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Re: get user input and display it to the screen help
« Reply #2 on: February 01, 2012, 03:38:42 AM »
Thank you Frank.

i now see what i was doing wrong and made a few modifications. Here they are:
Code: [Select]
section .text

global _start

_start:

  mov  eax,4 ;sys_wite
  mov  ebx,1 ;To stdout
  mov  ecx,msg ;'Input some data: '
  mov  edx,msg_size
  int  80h ;Call kernel

  mov  eax,3 ;sys_read. Read what user inputs
  mov  ebx,0 ;From stdin
  mov  ecx,inp_buf ;Save user input to buffer.
  int    80h

  push eax

  mov  eax,4
  mov  ebx,1
  mov  ecx,msg2 ;'You entered: '
  mov  edx,msg2_size
  int    80h

  mov  eax,4
  mov  ebx,1
  mov  ecx,inp_buf
  pop  edx
  int  80h

  mov  eax,1
  mov  ebx,0
  int  80h

section .bss

inp_buf resb 256

section .data

msg: db 'Input some data: '
msg_size: equ $-msg

msg2: db 'You entered: '
msg2_size: equ $-msg2

I appreciate the help!


So i tried to enter a string 19 chars long but it only prints 17 then exits. Doesnt matter how big i make the buffer either.
heres the error:
Code: [Select]
ubuntu@ubuntu:~/Documents$ ./usrinput
Input some data: hello there bro how
You entered: hello there bro hubuntu@ubuntu:~/Documents$ ow
ow: command not found
ubuntu@ubuntu:~/Documents$

What gives?
« Last Edit: February 01, 2012, 05:45:00 AM by annonymous »

Offline Mathi

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Re: get user input and display it to the screen help
« Reply #3 on: February 01, 2012, 06:49:43 AM »
Looks like we need to specifiy the MAX LIMIT for the read() system call.
Plz try this for the read() system call.

Code: [Select]
mov  eax,3 ;sys_read. Read what user inputs
mov  ebx,0 ;From stdin
mov  ecx,inp_buf ;Save user input to buffer.
mov edx, 256         ;; No of bytes to read.
int    80h


Reference:
http://leto.net/writing/nasm.php

ssize_t read(int fd, void *buf, size_t count);

NOTE: ssize_t and size_t are just integers .

The first argument is the file descriptor, followed by the buffer, and then how
many bytes to read in, which should be however long the buffer is.  Reading the
RETURN VALUE section, you should see how read() returns the number of bytes it
read, 0 for EOF, and -1 for errors.

Then why 17 Chars always.???

 mov  edx,msg_size  in the first write() system call (for printing 'Input some data: '  )  stored 17 in edx. which got carried to the read system call too.

Whatever you entered after the 17th character ('ow' and enter) were given to the shell prompt as input.

EDIT: I think Frank corrected that too in his post, and u missed it :)
« Last Edit: February 01, 2012, 06:59:01 AM by Mathi »

Offline annonymous

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Re: get user input and display it to the screen help
« Reply #4 on: February 02, 2012, 02:38:32 AM »
Wow, i can't believe i missed that!

And I now understand why read was only taking in 17 bytes. Thanks Mathi!

Offline felipe

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Re: get user input and display it to the screen help
« Reply #5 on: May 28, 2012, 02:50:52 PM »
Hello.

(I will continue this thread because it is directly related, but if it requires a new thread just let me know)

Code: [Select]
mov edx, 256         ;; No of bytes to read.
What if I don't know the size of the input? Is it safe to give a huge buffer? Or can I write a loop until I find the end of the input?

Regards.

Offline Frank Kotler

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Re: get user input and display it to the screen help
« Reply #6 on: May 29, 2012, 08:24:10 AM »
It should be "safe" to use a huge buffer, provided you've got a big enough buffer to hold all that you've specified in edx. Allowing edx to exceed the size of the buffer is a grave error! The problem with this method is "how huge is huge enough?"

Processing multiple bufferfuls in a loop "until done" is probably a better approach. Rather than using a hard-coded number like "256", it's probably better to:

Code: [Select]
%define BUFSIZ 256
...
buffer resb BUFSIZ
...
mov edx, BUFSIZ

That way you can try a small value to test that you haven't got an "off by one" error when going from buffer to buffer (easy to do!), and increase the size for better performance when you've got it working.

After the sys_read, eax will have the number of characters actually read. You may want to pass this value to your "processing". If eax = edx (or BUFSIZ), that's probably an indication that there's more to read, but you should probably check if the last character is a linefeed (10) - if so, we're done... and probably don't want to try to read more. When reading a disk file, sys_read will return zero in eax (it isn't an error to attempt to read past EOF), but stdin will wait for more (I think) and you probably don't want that.

See how it goes, and if you have trouble, ask more.

Best,
Frank


Offline Bryant Keller

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Re: get user input and display it to the screen help
« Reply #7 on: May 29, 2012, 10:55:19 PM »
Personally, I don't like specifying a static BUFSIZ, instead, I prefer the <name>_size method.

Code: [Select]
buffer: resb 256
buffer_size equ ($-buffer)

There isn't really a difference other than it fits in with the way structures define sizes.

About Bryant Keller
bkeller@about.me

Offline felipe

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Re: get user input and display it to the screen help
« Reply #8 on: May 30, 2012, 04:43:28 PM »
Thank you both, the information sure makes things clearer. I have about 2 weeks with assembly and it has been quite a journey!

I wrote this:

Code: [Select]
setBuffSize:
  inc edx           ;Increment the size of edx, I could also use buffer_size or BUFSIZ
  cmp edx,eax   ;Compare them, should I be using eax * the bytes or bits per char?
  jg setBuffSize ;Loop until I find out the correct number

I am not sure if it is working, but say it eventually does, once I find out the number of characters in eax, how do I go back and load those extra characters?

Regards,
Felipe

Offline Frank Kotler

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Re: get user input and display it to the screen help
« Reply #9 on: May 30, 2012, 06:09:44 PM »
Hi Felipe,

I see I've said something misleading. I said eax will contain the number of characters (bytes) actually read. This is literally true - sys_read won't "read" more than edx bytes, even if the pesky user types more than that. You seem to be treating eax as if it was the number of bytes typed - even if it's more than we had room for in the buffer, and/or what we allowed in edx. This isn't what happens - eax won't be more than edx. Might be less - which is good - or equal, which we'll have to check for. (maybe we've got everything typed, maybe not)

My favorite distraction just showed up, I'll have to get back to this...

Later,
Frank


Offline Frank Kotler

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Re: get user input and display it to the screen help
« Reply #10 on: May 31, 2012, 07:57:06 AM »
Sorry. Where was I? Oh, yeah, if eax = edx... we might have everything typed in the buffer, or there might be more. As annonymous observed above, if more was typed than will fit in the buffer, it's liable to show up on the command prompt when we exit. We don't want that, so we could flush the buffer - read whatever's left and throw it away. Since what you want to do is process the buffer in a loop (just print it?) until there's no more input, we can do that instead...

Since sys_read from stdin won't return until the user hits "enter", even if more than edx was typed, we can be assured that the last "character typed" is a linefeed (10 decimal or 0xA), whether it's in our buffer or not (it remains in the OS's buffer, if not... until we read it). At first, I was thinking that we'd have to do this immediately after the sys_read, and remember whether it was "last" or not after the sys_write. But I figured out that we can actually check for the linefeed after the sys_write, and "reread" until we find it. This doesn't work if stdin has been redirected ("myprog<somefile") since there can be more than one linefeed in the input, and this will quit after the first one it finds. (seems to me that there's a way to determine if stdin has been redirected, but if I ever knew it, I've forgotten) Seems to work okay for "keyboard input"...

Notice that I liked Bryant's way of naming "buffer-size" rather than "BUFSIZ" - the point is to make sure we put a value in edx that matches the size of the buffer. I've used an insanely small buffer size - makes it easy to test without typing all day. :) You'll probably want to increase that (256 is probably good) for actual use...

Code: [Select]
; nasm -f elf32 myprog.asm
; ld -o myprog myprog.o -m elf_i386
; (don't need "-m" switch for a 32-bit ld
; but for a 64-bit ld, we need to specify 32-bit code)

global _start

section .bss
    buffer resb 4 ; absurdly small
    buffer_size equ $ - buffer
    count resd 1

section .text
_start:

; print prompt

reread:
    mov edx, buffer_size
    mov ecx, buffer
    mov ebx, 0 ; stdin
    mov eax, 3 ; sys_read
    int 80h

; check for error (unlikely?)
    cmp eax, -4096
    ja exit

; save count for later
    mov [count], eax

; do processing on buffer, if any
; print another prompt, if any

; print what we got from sys_read
    mov edx, [count]
    mov ecx, buffer
    mov ebx, 1 ; stdout
    mov eax, 4 ; sys_write
    int 80h

; check for error (unlikely?)
    cmp eax, -4096
    ja exit

; if the last byte we printed is a linefeed, we're done
; if not, there must be more to read
    cmp byte [ecx + edx - 1], 10
    jne reread

exit:
    mov eax, 1
    mov ebx, 0
    int 80h

Best,
Frank


Offline felipe

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Re: get user input and display it to the screen help
« Reply #11 on: May 31, 2012, 03:44:01 PM »
Well, first of all, thank you for the level of detail and patience!! It really helps a lot.

The code is actually very clear, but I do have a few questions:

In the consecutive passes through the loop, the system does not wait for the user input because it passes whatever is left on the OS's buffer correct?

Code: [Select]
cmp eax, -4096What type of error is this? Is there a table with the error codes?
I found a few in errno-base.h, but not really sure how to use them or if there are better resources.

I like the buffer size, it works fine, but I guess a bigger size would eventually reduce the amount of loop passes?

One more, this reads 4 bits at a time (in buffer) and then it prints them, on each pass the previous 4 bits are overridden correct? Is there a way to concatenate them and store the full input?

In case of a file I guess you should look for an EOF, but yes, it may be a problem if you don't know that the input comes from there.

Again thanks.

Best regards,
Felipe

Offline Frank Kotler

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Re: get user input and display it to the screen help
« Reply #12 on: May 31, 2012, 10:52:45 PM »
Well, first of all, thank you for the level of detail and patience!! It really helps a lot.

I got a lot of help when I was first learning assembly, and I still do. I'm just trying to "pass it on".

Quote
The code is actually very clear, but I do have a few questions:

In the consecutive passes through the loop, the system does not wait for the user input because it passes whatever is left on the OS's buffer correct?

Correct.

Quote
Code: [Select]
cmp eax, -4096What type of error is this?

Any kind. The man pages (the system calls we're interested in are in "man 2") tell us that the C functions return -1 (or sometimes 0), and the error number is in "errno". Using int 80h directly, what we actually get is the negative ERRNO (error numbers are defined as positive integers) in eax. We can't just look for negative numbers (although it usually works), since that would limit legitimate return values to 2G. Almost all return values would be in that range, but memory allocation (for example) could return a legitimate value up to 0xFFFFF000 (-4096) - it can't allocate a page above that, so that's where error returns will lie.

Quote
Is there a table with the error codes?
I found a few in errno-base.h, but not really sure how to use them or if there are better resources.

"/usr/src/linux/include/asm-i386/errno.h" would be the version of "errno.h" you want, I think. I fairly recently posted my half-baked error reporting code - lemme see if I can find that...

Edit: ah, here 'tis:
http://forum.nasm.us/index.php?topic=1386.0

Quote
I like the buffer size, it works fine, but I guess a bigger size would eventually reduce the amount of loop passes?

Right!

Quote
One more, this reads 4 bits at a time (in buffer) and then it prints them, on each pass the previous 4 bits are overridden correct?

4 bytes, not 4 bits (eight bits to a byte), but yeah, they're overwritten on each pass through the loop.

Quote
Is there a way to concatenate them and store the full input?

Yeah, you can provide a "huge" buffer like you originally asked about, or you could use a "dynamic" buffer - allocating more memory if there's more input than will fit. This is a little more complicated.

Quote
In case of a file I guess you should look for an EOF, but yes, it may be a problem if you don't know that the input comes from there.

Right. Reading from a disk file, or from a socket, sys_read will return zero in eax. But reading from stdin, since it doesn't return until the user hits "enter", will always return at least 1 - the linefeed (10 decimal or 0xA). I can't figure out (at the moment) a good way to handle both/either...

Best,
Frank

« Last Edit: May 31, 2012, 11:04:54 PM by Frank Kotler »

Offline felipe

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Re: get user input and display it to the screen help
« Reply #13 on: June 01, 2012, 02:38:55 PM »
Pay it forward! Great way to live, I hope I'll be there at some point, I like helping out when I can too :)

I'll look deep into those error tables, I found the archive that you mentioned, I am using OpenSuse and everything is in different places from where the tutorials mention, but I have found my way there, I'll probably switch to Debian soon, so that problem will probably go away. And I saw your post, looks great, I'll try to use it :)

I'll make a new thread regarding concatenation, because I have a few questions about it that I don't think fit into this post.

I am also working on reading from a file, so I'll most likely start a thread there too, but I would make too procedures or a macro with some indicator if the input is from a file or from user input in order to avoid guessing, but there could be a good way to have it all. :)

The picture is quite more clear now, a lot more clear.

Thanks again!

Best regards,
Felipe