Author Topic: my introduction  (Read 1687 times)

Offline Tobiasz Stamborski

  • Jr. Member
  • *
  • Posts: 7
my introduction
« on: July 12, 2023, 07:14:20 PM »
Hi everybody,

I would like to greet with other users of forum and shortly write about my experience in assembly programming.

First thing is a sprite editor for Commodore 64:
https://github.com/tstamborski/sprite-studio-64
Of course it isn't nasm but i think it's hard to don't mention if it's my greatest done so far.

Second thing is a simple ascii-art editor for MS-DOS:
https://github.com/tstamborski/ascii-art-chief
It's maybe not a big effort but it's written purely in nasm so maybe someday later i will discuss this program here.

Currently i want to make a game for MS-DOS and a few problems with that have got me here.

I'm sending regards to you all.


Offline debs3759

  • Global Moderator
  • Full Member
  • *****
  • Posts: 221
  • Country: gb
    • GPUZoo
Re: my introduction
« Reply #1 on: July 13, 2023, 03:19:38 AM »
Welcome Tobiasz. You'll find there are not many active users here, but a few of us have varying levels of expertise when you want to discuss anything or need help with x86 and x86-64 coding.
My graphics card database: www.gpuzoo.com