Author Topic: AOWG  (Read 29904 times)

Offline avcaballero

  • Full Member
  • **
  • Posts: 133
  • Country: es
    • Abre los Ojos al Ensamblador
AOWG
« on: August 23, 2019, 05:52:10 PM »
Hello, I started my AOWG windows graphics tutorial using NasmX among others compilers, 32 and 64 bits. Three chapters for now: Templates, Primitive Graphics, Palette.

Regards
« Last Edit: August 23, 2019, 07:06:22 PM by avcaballero »

Offline avcaballero

  • Full Member
  • **
  • Posts: 133
  • Country: es
    • Abre los Ojos al Ensamblador
Re: AOWG
« Reply #1 on: September 15, 2019, 04:34:19 PM »
Hello, I'm uploading the 4th chapter, for graphics files. At the moment only in the Spanish version, though I will upload soon the English one too.

Graphics files:
- BMP. 8 and 24 bits. Reading from files and resources
- TGA. 8 and 24 bits. Reading from files.
- PCX. 8 bits. Reading from file.
- PPM. 24 bits. Writing and reading from file. Using a little raytracing program for that.
- GIF. 8 bits. Writing to file. Using a little program to gerating it.

At the moment only for tinyc. I will make the rest when time permits.