NASM - The Netwide Assembler
Related Projects => NASMX => Topic started by: avcaballero on August 23, 2019, 05:52:10 PM
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Hello, I started my AOWG windows graphics tutorial (http://abreojosensamblador.epizy.com/?Tarea=5&SubTarea=0&Lang=1&nivel=0&padre=0&accion=0) using NasmX among others compilers, 32 and 64 bits. Three chapters for now: Templates, Primitive Graphics, Palette.
Regards
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Hello, I'm uploading the 4th chapter, for graphics files. At the moment only in the Spanish version (http://abreojosensamblador.epizy.com/?Tarea=5&SubTarea=4), though I will upload soon the English (http://abreojosensamblador.epizy.com/?Tarea=5&SubTarea=4&Lang=1&nivel=0&padre=0&accion=0) one too.
Graphics files:
- BMP. 8 and 24 bits. Reading from files and resources
- TGA. 8 and 24 bits. Reading from files.
- PCX. 8 bits. Reading from file.
- PPM. 24 bits. Writing and reading from file. Using a little raytracing program for that.
- GIF. 8 bits. Writing to file. Using a little program to gerating it.
At the moment only for tinyc. I will make the rest when time permits.