NASM - The Netwide Assembler
NASM Forum => Example Code => Topic started by: shaynox on January 18, 2015, 06:37:55 AM
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Hello, i have wrote a little 3D voxel engine using WinAPI on Windows x64, with no texture but integrated texture in 3D model: x, y, z, color.
Key binding: alt + ² = Exit program.
Mouse binding : MouseMove + Left click = Make a rotation of active object through mouse movement: MouseRight/Left(x) = RotY.
MouseUp/Down(y) = RotX.
Ctrl + MouseWheel = Wheel up/camera forward . Wheel down/camera backward
For adding new object, modify: nasm\1.ASM\HackEngine\Source\data\world_data.asm
PS: This code not use any 3D graphics libraries: openGL/directx, except WinAPI.
Here are the urls of the tools that help me to build this source (troll inside):
- http://windows.microsoft.com/en-us/windows/home (x64)
- http://nasm.us/
- http://www.godevtool.com/
- http://notepad-plus-plus.org/
- http://windows.microsoft.com/en-US/internet-explorer/download-ie
Most of the comment are in french, sorry :/
http://wqaxs36.perso.sfr.fr/Project/Computer_Science/nasm/1.ASM/2upload/HackEngine/HackEngine.zip
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I post a new url for this project, the previous is inaccessible due to update of website: https://sourceforge.net/projects/hackengine/